Veel Sega-nieuws zo op de vroege morgen...

Want vandaag liet Sega op de Tokyo Game Show ook de eerste in-game beelden van de PlayStation2 versie van Virtua Fighter 4 zien, nadat we al eerder waren getrakteerd op een paar schitterende arcade-screens.

De game was nog niet speelbaar, maar Yu Suziki (de man achter de serie en games als Shenmue) liet op de presentatie van de game even zien hoe het moest. Hetgene wat het meest opvalt is dat er (even de matige kwaliteit van de screens niet meegerekend) best wel goed uitziet, zover ik kan overzien is er niet een al te groot verschil met de eerdere arcade-screens.

It does not appear to be one hundred per cent identical to the arcade version in terms of appearance, not in a bad way, but you need to know. It may have been the A/V connection they were using, but the display seemed different. Different system, different display I suppose. The resolution was the same. But most importantly, there will be NONE of the qualms that fans have had with past VF conversions on Saturn and Dreamcast.

In fact, I was quite spooked at how good this looked, and it was running on a PS2 which was as breathtaking as it was refreshing (Sega's new era and all that). Let me clarify: Virtua Fighter's distinctive animation, the solid 60fps update, the earth-shattering techniques employed by seasoned VFers - I saw it all, and at first it was difficult to believe it was on PS2. But it was - Suzuki-san and developer Takayuki-san played the game themselves, on a small liquid crystal monitor, in turn shown on the large screen. I almost died when I saw Akira doing his stuff, VF4... PS2 stylee! Virtua Fighter 4 komt eind januari uit in de States, hier in Europa zullen we iets langer moeten wachten op deze potentiele topper.

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