Als doorgewinterde AD&D speler en Dungeonmaster was de aankondiging ven 'NeverWinter Nigts' van Bioware een dream-come-true. 3DGN heeft (in haar onnavolgbare wijze) een vrij lange preview van NWN geschreven. Hier een voorproefje:You know it's time to start paying attention to a game's development when the game promises to be a great party based online RPG and have a story.
Multiplayer… with a story?
Aside from the prospect shaved monkeys chewing peanut butter and parachuting from the Empire State building, that's about the most unorthodox thing I've heard in a long time. Or is it? Pen and paper RPGs have long been a platform for groups of friends to get together and immerse themselves in a story controlled by a designated "Dungeon Master." This "DM" would guide the players through the world and affect the game however he or she saw fit. This idea has certainly been entertaining people a lot longer than online RPGs, and it's a tried and true method of combining both story, "multiplayer," role-playing, and plenty of parachuting monkey action. BioWare, being the cunning developer they are, saw this method of story telling and game play as a perfect means of once again sending players into an AD&D game set in the Forgotten Realms universe, and now their dream is coming true. Als het spel nou ook echt vliegende kale apen zou bevatten...