Paar leuke screenies dus van Jumpgate, het "multiplayer space combat game" van Netdevil
. Hier ook een stukje van een interview
, ook van GA-Source
:What do you think sets Jumpgate apart from other games in the genre?
First off, there just are not many multiplayer space sims out there. Also, what we think makes on-line gaming fun is a persistant universe, and not just deathmatch. We also like RPG's a lot and we want to bring the RPG-experience in to a space-based universe. Another big difference is the way the game interacts with the web page - the two are tightly interwoven. Everything that happens, every decision or action a player makes affects the universe and it will be reflected in statistics, economics and the way the factions react to each other.