hebben ze een interview met John Carmack gepost. Dingen zoals geld, "Open Source" en Linux komen aan de orde.FS: Why do you think people like Quake 3?
John: Specifically what we set out to do with Quake 3 was just a completely eyes-wide-open-focus on the game just being fun while you're playing it. There's no sense of hubris about the grand design or anything about it, or trying to impose a story or a tale on top of all this. It's looking at a game in it's fundamental sense of what you're doing has to be fun. It's not a matter of beating the game into submission or accomplishing something, the actions have to be fun.
There has to be something that you wanna just go out and do. People don't play softball because they want to beat the game of softball; it has to be an action that's fun by itself. I think that we succeeded in a lot of ways there. We expected and did receive a lot of feedback from the incestuous core of our fanbase.
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