AOengineers plaatste een interview met Funcom's Support Manager Marius Enge online waarin wat specifieke vragen over de komende massive online RPG worden behandeld. De vragen zijn helaas nogal specifiek op onderdelen van de game gericht en de antwoorden zijn ook niet al te uitgebreid.

Mocht je zelf benieuwd zijn naar de status van Anarchy Online, dan is dit wel de moeite om even door te lezen.Q: What will separate the Engineer from the Trader in what type of items they can make?

A: A trader is more like a person who has access to stuff, whilst an engineer is more the guy who build stuff out of things.

Q: Could you please give some specific items, besides Robots, that Engineers can make?

A: They can make weapons, all sorts of trade skills items (computer parts etc.). They will also often be used to make a part of one product.

Q: Are there any weapons/armor that can ONLY be made with Engineering skills by Players? Can you give us a few examples?

A: They will be able to make both armour and weapons that will not be available in the stores. I cannot give specific item descriptions.

Q: Will engineers be able to build "motion detectors" or other types of "radar" like the type Sigourny Weaver used in "Aliens"? If yes, what about counter-measures (scramblers, jammers, etc)?

A: No.Nieuws over de betatest is ook nogal schaars en de onduidelijkheden hierover zijn ook nogal groot. We hopen snel meer nieuws te krijgen.