Tim: “No, It is important to keep in mind that The Sims is a story-telling game. I'm not the story-teller, the player him- or herself is the story-teller. As the developers, we create the 'pieces' to tell 'a story', whatever story the player want to tell.
The 'bubble-blower' for instance, is a perfectly innocent object, it blows bubbles. The Sims-Students sit around it, blow bubbles and laugh - no more than that. Whatever your perception of those giggles are, are entirely part of *your* story.
Another example is the Bar. We only serve juice there, so the Sims cannot display any drunken behaviour when they drink something from the bar. We don't want the Sims to act drunk because not everybody wants that element in 'their' story.”Sims doen dit nuchter?Ook hoef je in het Studentenleven niet zelf naar college te gaan en examens te doen. Wel kun je je cijfers manipuleren via het schoolnetwerk. Wat er dus nog van het studentenleven over blijft is ons een raadsel, maar lees het hele interview bij Fragland.