Op RPG Planet is een interview te lezen met de makers van Survivor of the Ages, een 3de persoons actie RPG, Alien Logic. Volgens RPG Planet is het een leuk spel met een vecht systeem zoals in Darkstone.RPGPlanet: It has been stated that SOTA is a role-playing game with fighter game elements. How exactly has this been implemented? Will players see a entirely new combat system that has not been used before in a role-playing game? Jason Richardson: The combat system in SOTA is a revolutionary cross between the intricate combat systems commonly used in fighter games and the simple point-and-click interface common to Diablo-like RPGs. SOTA gives the player the ability to change the type of attack just by pointing the mouse at a different enemy body segment. Clicking the enemy's head will toggle a high attack while clicking on the enemy's feet will togle a low attack, etc. Different types of attacks work differently with different weapons. A dagger will cause the most damage when used in thrusting, piercing types of attacks, while a hammer or mace will cause more damage if used with crushing blows. Different creatures will also be resistant to different types of damage. SOTA also allows players who are following a warrior-like class to learn special combat "abilities". These are moves that can be hot-keyed and pulled off at any time during combat. Most of these involve a multiple-hit attack, more powerful attacks, and the like. Learning and practicing these special moves will be the key to developing a good warrior.

Survivor of The Ages staat gepland voor het laatste kwartaal dit jaar. De uitgever is nog niet bekend