Quake3 editing FAQ | Gamer.nl

Na eerdere trailers deze week is er een derde trailer van No Man's Sky uitgebracht.

Qwerty (originele nickname) heeft z'n FAQ over quake 3 editing online gezet. Hij zegt zelf dat er nog veel typo's en foutjes in zitten en dat feedback welkom is.Q: How do i create a laser for quake3?A: you hafta create your own shader for the laser. as for moving lasers and stuff, that'll get complicated if you want them do do damage...

26>--------------------Q: How do i make a ladder?A: Ladders are not used in quake3, nor are they functional. the only wars of reaching a hight are jump-pads, and lifts.

27>--------------------Q: Why isn't the surface paramitors changing the way the the brush surface acts?A: That menu isn't used in quake3, and will have no effect on your brush. everything is in shaders now.

28>--------------------Q: How do i make a door that swings open when triggered?A: You can't.

29>--------------------Q: After i make a brush, turn it into a curve, and de-select it, it di appear . what happened?A: First of all, make sure you have the your newest video drivers. Now, goto the View->show menu, if curves in unchecked, check it, if it is already checked, try unchecking it, then checking it. if the problem still persists, then get better help.

30>--------------------Wat uitgebreider zal wel mogen...


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