SB: Each player controls a 90-foot-tall robot and attempts to beat the stuffing out of other 90-foot-tall robots in vast arenas.
At all times you have complete contol over your robot's movement - you aren't restricted to a 2D plane, and there's no system for selecting only one opponent at a time. You can combo two opponents at once, get caught in a crossfire, ambush people from behind - the possibilities are basically endless.Like most fighting games, the focus is on close combat - punches, kicks, throws, and combos. The robots are also equipped with projectile weapons for long-range fighting. There are gameplay modes ranging from all-out brawls to team-vs-team battles to "sport" modes like football or rugby. Als het mee zit zal One Must Fall: Battleground ook naar de X-Box en PS2 geport worden. De overige vragen van het interview lees je hier.