- Made Weapon pickups always get picked up, even if the player can't hold all the ammo.
- Fixed a bug where clicking on charge can disrupt the fire animation and effectively allow a player to super-rapid fire the shoulder cannon.
- Fixed shadows on chroma-keyed world models punching holes in the geometry.
- Fixed 16 bit lightmaps when switched while not in a level.
- Made the "Continue Game" menu option catch instances where the player has manually deleted their save files.
- The spear gun now uses a single ammo Het map pack weegt 12MB en kan je hier vandaan trekken. De patch vind je hier, maar is ook verkrijgbaar via de auto update functie.