Gamespot heeft een interview met Rob Pardo van Blizzard online gemieterd.
GameSpot: From what you've told us in the past, you decided not to give users that much control over the camera. You also wouldn't allow any scrolling in the game. But with this new change in direction, have these things changed? Rob Pardo: Yes, we are moving back toward more of an isometric view. You can still see a lot of the 3D terrain. You still get the sense of the 3D engine. We're using all that. But we wanted to get the camera up high enough, where free scrolling becomes an option for us.