Pitchford: We did talk about that, but we only have a certain amount of bandwidth - do we add new vehicles, weapons and maps or make the character look different? That's just a cosmetic change and we wanted to add to the gameplay. We've added content that matters from a gameplay point of view.Will you include bots? Pitchford: No. There's a couple of reasons for that. One is that the network architecture was re-written, so if we were to do bots, we'd start it now, which means the product would take even longer. This may still happen - I mean BotMan, the guy who created the foundations for all of the Half-Life and Counter-Strike bots, he works at Gearbox! He sits in that office right over there [points]. We'd like to expose this stuff to mod authors to see what they come up with. Tevens zijn er ook verschillende impressies van de betatest verschenen op ModZone, Battleground: Halo, ForeRunners en SubNova. Met dank aan illuminati voor het melden van dit nieuws.