De conclusie is, dat Nintendo een speelgoed-bedrijf is dat interactive speelgoed voor op de televisie uitbrengt. Deze games trekken een hele andere doelgroep, en hebben een 'eigen wereldje'. Er is dus geen sprake van concurrentie, maar het zijn twee hele andere vakgebieden.“I did not know what to expect when I began work on GAMECUBE,” says one famous game designer who did not want to reveal his name or his company for fear of retribution from Sony. “The graphics surprised us. They were better than we expected,... better than what we have seen on PlayStation 2 or Xbox.”
Other developers seem to share this opinion.
“Judging by overall developer confidence, there seems to be tremendous confidence in GAMECUBE right now,” says Richard Doherty, chief analyst at Envisioneering. “I respect that.”
One thing Nintendo's new hardware demonstrates is that the Kyoto-based game company has the ability to learn from past mistakes. The N64, Nintendo's last console, was said to be hard to program. But if third-parties were angered by N64's complexity, they were infuriated by its expensive cartridge-based games. Smurf naar MSNBC voor het hele verhaal!