Eurogamer heeft een interview gehouden met Warren Marshall van Epic. Deze is verantwoordelijk voor de tweede versie van de level editor voor Unreal en Wheel of Time, UnrealED."Getting hired at Legend was an odd experience", Warren told us. "I knew Matt Sefton, who was working on an Unreal engine game called Wheel of Time. I'd been looking at UnrealEd screenshots for months, and really wanted to use the editor." "So I asked him for the contact name, and he gave me Glen Dahlgren's email address. I contacted Glen, who looked at my Quake and Quake II maps and decided to send some work my way. After a few months of contract work, Glen offered to make it full time and that was that."