Hier een gedetailleerd artikel hoe apps te optimizen voor T&L.An excellent FAQ on how to optimize apps to take advantage of transform & lighting hardware acceleration now available on the GeForce 256 chip It addresses questions about Geometry, Lighting, Texture coordinate generation, Clipping and culling. How good is the GeForce? According to Brian Hook (ID software fame), he has actually made the switch for his development card from an Intergraph Wildcat 4000 to a NVidia GeForce Quadro. Gij kenne het hier vinden