Gamespot had een interview met een van de makers van de aankomende James Bond titel: The world is not enough.Will TWINE follow the traditional FPS formula, or will it incorporate certain adventure elements? In The World is Not Enough, the player will be working within discrete missions, but it is part of a story and each mission has a selection of puzzles, characters and action. Like much of the contemporary games, it is a blend of things designed to challenge and entertain... not to mention stay true to the Bond legacy of intense action and excitement. Aside from the value of the Bond license, how will TWINE separate itself from Monolith's upcoming No One Lives Forever? Well, I don't know the details of what Monolith is working on, but an obvious differentiation is that we will be authentic. Electronic Arts is offering Bond exclusively... period, no other company can say that they've got the world's most famous spy as their "hero." Because of the exclusive license we secured from MGM and Danjaq, it is our mission to deliver a truly quality POV title that PC gamers will enjoy and appreciate. With that authenticity comes the diversity of Bond. We will be offering skiing, boating as well as some missions ranging from stealth within a casino to rock 'n roll action at the City of Walkways shooting down helicopters. Klik hier voor meer informatie