De meeste van jullie kennen wel de (naar mijn mening fantastische ) film Starship Troopers. Al kort na het uitkomen van de film zou er een game van komen. Maar uitstel op uitstel, maar gelukkige geen afstel. De game is bijna klaar en de preview is er, alleen Denise Richards nog The focus of the game (and the book and movie for that matter) is the squad. Squad management is what this game is all about. Like Ground Control, Starship Troopers gives you only a limited squad and it's up to you to get to the end of the mission using only what you're given at the start. Or as Tom puts it, "Once they're gone, that's it." Each of the soldiers you're issued is rated in several performance areas like strength, accuracy, speed and psychic ability. These abilities will increase as your troopers see more and more action. You'll even be able to award medals to specific troopers and thereby increase their skills in particular areas. You can have up to three squads of seven soldiers each. But you don't have to take 21 guys out on every single mission if you don't want to. In fact, it may be better to keep some of your forces in reserve in case something goes horribly, horribly wrong. And since this is a Starship Troopers game, you can bet your ass that something is going to go horribly wrong just about every minute. A single squad is composed of a leader, up to five soldiers and maybe even a specialist. The specialists are not technically combatants but serve in more traditional combat support roles. You can choose to take a medic along to heal your troops, an engineer to fix equipment or a stealth operative to use for reconnaissance. The psychic operative is the most intriguing and, ultimately, the most useful. He can detect bugs that have cloaked or are hiding under ground. He can also mind control a bug and turn him on his own kind

Nee, geen Denise Richards in het spel...maar toch een screenie van haar

Oja, de Preview staat op PC.ign