Gamers die hun twijfels nog hebben bij al deze mooie beschrijvingen kunnen natuurlijk de bijbehorende screenshots bekijken. Alle mooie verhalen over de nieuwe kunstmatige intelligentie zijn natuurlijk wat minder makkelijk te bewijzen totdat er een demo beschikbaar komt. As mentioned earlier, Soldier Of Fortune 2's biggest criticism was doubtless the enemy AI, or lack of it. [...]
Addressing this issue has been near top of Raven's wish list and the team has hired two fulltime programmers whose sole purpose is to get things right. The guys are working on a six-layered AI sub-system, based upon each character's current goals and objectives. For instance his primary goal may be that he's got to shoot you but his own survival will be mixed in with that and should things get too heavy he may just surprise you with his actions. They'll work together in teams to take you out or run for cover and raise the alarm. If Raven's enthusiasm is to be believed we could be seeing the first challenging opponents since Valve's masterpiece.Het volledige artikel is op PCZone te lezen.