- Removed 'CD-authentication failed' me ages on clients.
- Fixed bug in weapon system causing network overload (unable to spawn, unable to change weapon).
- Po ible to specify alternative network config files when starting server. See MP-README.txt for details.
- Fixed a spawn bug preventing players from sending new spawn requests if they were initially denied spawning.
- Fixed problem with being thrown out from the terrain when sliding.
- Fixed limiting of view-angle when lying down.
- Fixed bug that left one player with no weapon when 2 players simultaneously tried to pick up a weapon.
- Fixed Mi ion Complete credit, always showed server local player in listen mode.
- Fixed so dead players don't stand up where they died if respawning while they are in the death sequence.
- Fixed so weapons don't get stuck some times with autofire after dead.
- Fixed so bomb don't explode many times with laggy network.
- Fixed so players can't fire while disarming bomb.
- Removed player-corpses' knife-slashes which killed other players.
- Added the display of servername to score-screen
- Enabled players who join after Obj1 is completed to disarm planted bomb.De patch weegt een stevige 40MB en kan bij Codemasters en bij Filefront gevonden worden. Het is zeker geen verkeerd idee om een patch te voorzien van een nieuw level.