- Raised the gamestate from 16k to 128k
- Added loading bars to maps mp_harbor and mp_rhine
- Addressed the PB GUID issue where players were not being assigned PB GUID's of exactly 32 characters.
mp_rhine map changes:
- Fixed player getting on top of broken wall and seeing through second story of bombed out building.
mp_harbor map changes:
- Reduced overall fog density
- Fixed missing water texture
- Fixed player not being able to shoot through lower portion of the first gap in a railing found on east side of map.
- Fixed player not being able to shoot through lower portion of railing found on east edge of map.
- Fixed a partially floating crate and a couple holes in sandbags.