Fixed a problem that caused Gargoyles to become stuck in Stone Form. Fixed a problem with Dark Ritual or Death Pact leaving an unusable corpse.
Fixed a problem that caused a player's units to continue to harvest
resources after they were dropped and no one has control of them.
Fixed a problem that allowed Magic Immune units to take Magical damage
from missiles that were in flight as they became Magic Immune.
Fixed a problem that caused Heroes holding items that increase their
primary attribute to display an increase in their base damage on the
info panel. Their actual damage was not affected. Fixed a problem with Metamorphosis that allowed the timer to remain active after the Hero had died. Fixed a problem with Goblin Zeppelins being considered Undead instead of Mechanical in custom maps.
Reacties op: Patch 1.18 voor Warcraft III en The Frozen Throne
anonymous
MrWoef
BTW De Warcraft serie is kwalitatief gezien misschien de beste RTS ooit!
HanTheMan
Heb er echt respect voor.
ShadowScourge
Sneakybasterd
MARKMASTERS