Verwacht maar dat ik nog vaak op dit onderwerp terug zal komen, maar Haden Blackman kwam toelichting geven op zijn laatste concepten die hij op het officiele Sonyboard had geplaatst.

Hierin gaat hij o.a. in op speciale skills die enkel door bepaalde wezens gehanteerd kunnen worden, zoals het spreken van een eigen taal....

2) There *may* also be a handful of skills that certain species can't learn, but this will be rare and again only included if the continuity warrants. A species that lacks arms or equivalent appendages probably couldn't learn a "forearm block" move or a "chokehold" skill, for example (and no, we do *not* have plans to include a species without arms).

3) Rarely, a species might not be able to access all aspects/abilities of a given skill. For example, if most language skills automatically allow a character to understand *and* speak a given language, the speaking portion of the "Basic" skill would not be available to Wookiees, who can understand but can't speak Basic. A Wookiee character could still select and use the skill, which would be valuable for understanding Basic.

5) We have also considered allowing some species to start the game with specific skills, to represent that species' natural abilities, physical traits, or cultural devotion to some ways of life. We're still making many decisions about how each species will function in the game, so this is still up in the air, but Wookiees could start the game with some form of the "Climbing" skill, again because of the claws mentioned above.Damn...ik krijg het er bijna warm van. En dan te bedenken dat we nog een flinke tijd moeten wachten op deze game.

Anarchy Online dan maar tot die tijd?