Volgens de documenten heeft TimeGate meer dan vijftig schuldeisers, die gezamenlijk tot wel 50 miljoen dollar eisen. Hieronder vallen onder andere Unreal Engine-ontwikkelaar Epic Games en het managementbedrijf Birthplace Management Group. De ontwikkelaar is tevens nog 34,80 dollar verschuldigd aan een lokale pizzeria.
Ook SouthPeak Interactive, de uitgever van TimeGate's game Section 8, eist een nog onbekende vergoeding. TimeGate moet mogelijk 7,35 miljoen dollar aan schadevergoeding betalen. Dit vanwege een rechtszaak tussen de twee. De zaak hierover loopt echter nog, nadat eerst SouthPeak en daarna TimeGate in het gelijk werd gesteld.
Het is nog niet bekend wat er nu met TimeGate gaat gebeuren. De studio moest onlangs wel enkele werknemers ontslaan, maar heeft nog niet officieel een failissement aangevraagd.
Reacties op: Mede-ontwikkelaar Aliens: Colonial Marines failliet
Fudgewhizzle
geert1
In February of 2013, an anonymous whistle blower reported to Destructoid that Gearbox had been taking people and resources off Aliens: Colonial Marines to put them to work on Borderlands, and yet was still collecting full payments from Sega as if they were working on Aliens: Colonial Marines. When Sega discovered this misconduct they canceled Colonial Marines, which led to the games protracted development; "At some point in 2008, Sega temporarily pulled the plug on the game […] They caught wind of Gearbox shifting resources despite still collecting milestone checks as if the team were full size and lying to Sega AND 2K about the number of people working on each project. This led to the round of layoffs at Gearbox in late 2008."
The game drew additional controversy due to the fact that much of the game's development was not by Gearbox Software, but was outsourced to other developers in order to compensate for mismanagement on behalf of Gearbox. While Sega initially denied that any such outsourcing occurred, sources claimed that developers Demiurge Studios and Nerve Software were responsible for the game's downloadable content, while TimeGate Studios was responsible for the majority of the game's campaign, and were unable to create the planned Beta version on schedule despite several delays. This caused the game to be rushed through redesigns, certification and shipping, despite being in a largely unfinished state.
Gearbox zou dus eigenlijk de gevolgen moeten dragen zoals ik het lees, en niet TimeGate.
Infje
Wuppie
TheChief
Aquemini
Teknootje
ShadowX
Het is logisch dat Gearbox niks kwijt wilt over de valse en misleiding informatie betreffende Colonial Marines omdat daar op moment een recht zaak over loopt.
Ben het met je eens dat het niet klopt, zeker als je dit stukje leest.
*In February of 2013, an anonymous whistle blower reported to Destructoid that Gearbox had been taking people and resources off Aliens: Colonial Marines to put them to work on Borderlands, and yet was still collecting full payments from Sega as if they were working on Aliens: Colonial Marines. When Sega discovered this misconduct they canceled Colonial Marines, which led to the games protracted development; "At some point in 2008, Sega temporarily pulled the plug on the game […] They caught wind of Gearbox shifting resources despite still collecting milestone checks as if the team were full size and lying to Sega AND 2K about the number of people working on each project. This led to the round of layoffs at Gearbox in late 2008."*
gimbal
JotunNeko
coenstegeman
Maar ik hoop toch vooral dat die arrogante Pitchford het deksel nog eens flink op de neus gaat krijgen. Misselijk, aanstellerig mannetje.
Kafka
jediuberknaft