heeft wat nieuwe informatie verkregen van Mitch Gitelman. Mitch is de producer van deze game.MechCommander
2 game zal ook op E3 verschijnen. The 3D terrain is completely revealed so you can plan your attack while also predicting your enemy's. Line of sight and weapon-range rules make every skirmish a tactical encounter. BattleMech sensor systems give you clues to fight the battle. You can react to the tactical situation as never before with a host of support vehicles that you can call in at any time during a mission.
voor het complete interview.