Bij voodooExtreme hebben ze zelf een preview van MDK2 in elkaar gedraaid, ziehier de quote:There's only so many original ideas that can be incorporated into action-shooter games. Here's a good example: way back when the 3D shoot-em-up market first came into conception, Apogee released the immortal classic Wolfenstein 3D which challenged gamers to run around castles, shoot Nazis, and find a whole bunch of really big keys. Cut to the year 2000, almost nine years later, and look at the release of Mortyr, a game that forces you to run around castles, shoot Nazis, and find really big keys. Here we are almost a decade since the release of Wolfenstein 3D, playing the virtually the same game we saw nine years ago (except I think the enemies in Wolfenstein had much more advanced AI). We've all seen the familiar "aliens invading the Earth", "Earth invading the aliens", "battle in an alternate reality", "one man versus an entire army of bad guys", and "escape from the brightly colored evil space planet" theme hundreds of times in hundreds of games. What's left for a gaming company to do? Simple... take all these ideas, roll them into a single game, and refine it into something unique. That's exactly what Bioware has done with MDK 2, one of the most original action-shooters you'll likely ever play. Well, unless ION Storm agrees to develop that game I dreamed about last night where you play a giant Malaysian businessman who has to collect floating Gary Numan 8-tracks or else his thighs will explode.Hier een paar screenies......