
Nieuws

intro text
Onlangs maakte de nieuwe uitgever van adventuregames, Bad Brain Entertainment, bekend dat het pogingen ondernam om Sam & Max: Freelance Police van LucasArts over te nemen. Vandaag is op de website van de uitgever de mededeling verschenen dat alle pogingen tot niets geleid hebben. Nog steeds worden de uitgever en het spel niet bij naam genoemd, maar het mag duidelijk zijn waar ze het over hebben:We tried everything to bring you the game you all wanted. But it seems all hope has gone. They broke of negotiations. But you truly have to believe that it wasn't our fault and it sure wasn't the money. We just don't know and they don't tell. Bad Brain heeft gelukkig nog een stok achter de deur. De rechten van Sam & Max schijnen immers in mei weer terug te zijn bij diens bedenker, Steve Purcell, en men gaat nu een poging ondernemen om via hem toch nog de rechten op het spel te bemachtigen. We wachten opnieuw in spanning af. En anders kunnen we altijd nog gaan genieten van Bad Brain's andere, veelbelovende humoristische adventuregame A Vampyre Story.
Reacties op: Laatste hoop op Sam & Max 2 vervlogen?
mother
Beano
Dit is juist goed nieuws!
Misschien dat er met Purcell makkelijker zaken gedaan kan worden.
anonymous
Erwie
T-Quw
Floppy
ga jij maar lekker counterstriken met je 12 jarige h0mies…
TopErwtje
@T-Quw: Dat neem ik maar niet serieus, tis duidelijk dat je op geen enkele manier in aanraking bent geweest met Sam & Max… Ik, en veel medegamers bescheuren zich gewoon om dingen als: "Either termites are burrowing trough my skull, or one of us is ticking…" En zodra je weet wie dat heeft gezegd en WAAROM mag je terugkomen om deze discussie nog eens aan te gaan, want dan weet ik dat jij referentiemateriaal hebt om een zinnige discussie te starten…
Beano
Teknootje
Mr_Knight
http://www.gamespot.com/news/2005/01/28/news_6117445.html
Erwie
Nhid
MMaRsu
To clear things up about Sam & Max 2 and the websites who posted news:
1. Negotiations with Lucas Arts failed. We won't get Sam & Max 2 (not the code, the artwork or anything else)
2. We don't yet have a deal with Steve Purcell but we are talking and we are talking to him since three month now. It was always our plan B to come up with when the Lucas Arts negotiations should fail.
3. When the second puzzle came, the only thing we knew was that we were negotiating Sam & Max 2. That was the only thing the 2nd puzzle was about. Telling what game it is, not the status. However the two who solved it got an answer and at this time we didn't hear from Lucas Arts for a long time. We weren't sure about the deal at all. Is it going to continue or to fail. Now we know for sure and we tell so.
4. The third puzzle wasn't about Sam & Max at all. Who said that?? I am absolutely sure I didn't!
5. I told Aventuraycia (the spanish website) that negotiations failed and that we are talking to Steve P. (the same I told you guys yesterday).
6. I didn't tell Gamespot anything like what they wrote. They called me at night and asked me about the news posted on Aventuraycia. I told them that there will be an offical statement on monday. Well after that call I decided to post the statement earlier (saturday).
I hope that clears things up. Maybe they simply wrote what they hoped to hear. But that is the status right now. Why would I ask for you support if everything would be ready and set? Why would I tell them anything else?? It makes completly no sense. I guess I only post news on Sam & Max again if there really is anything. Until you hear it from me in person or on the bad brain website: don't believe it because you hear it here and only here first!
Wolfgang Kierdorf
CEO, bad brain entertainment Ltd.
FREON
LoL die word pas verwacht in juni 2006
A Vampyre Story - a classic point&click-Adventure
Here you will find everything available (news, infos & downloads) for this upcoming point&click-Adventure.
Release: June 2006
DrJ
-Ruud-