Monolith3d heeft een intervieuw met Alan Willard, de mapper bij Epic.MI: Where do the inspirations for your levels come from? AW: Sometimes from architecture that I've seen, sometimes from dreams, and sometimes just from sitting at the computer doodling in UnrealEd. MI: Any idea when the source for UnrealEd will be released, and will there ever be a help file for UnrealEd? AW: No idea whatsoever.