Icewind Dale patch v. 1.05 | Gamer.nl

Na eerdere trailers deze week is er een derde trailer van No Man's Sky uitgebracht.

Op de Interplay FTP hebben ze een nieuwe patch (ftp://ftp.interplay.com/pub/patches/IWDPatch105.exe) voor Icewind Dale. De patch brengt je spel naar versie 1.05 en is 3,2 MB groot. Voordat je de patch download/gebruikt is het wel handig om even de instructions (ftp://ftp.interplay.com/pub/misc/patch105.txt) te lezen.

VERSION 1.05The following details the list of fixes made and included in this patch.ITEMS- Removed a bad item from random treasure available in Dragon's Eye.- Fixed THAC0 reduction effect on the Amulet of Corellon Larethian.- Fixed magic resistance effect on the Shadowed Robe.- Fixed a problem with Nym not giving a dagger to the party.- Fixed an alignment problem with the +4 Life Defender.- Fixed a problem with spells being removed when unequipping the Sanctified Warhammer.- The various badges will now not decay when dropped.- Lonesome Road and other CON-raising items will no longer give a healing side effect when unequipped and then re-equipped.GENERAL- Cheats have been readded to the game.- Fixed the Ettins that don't respond in Dorn's Deep when attacked.- Fixed some display problems during the final conflict and end game.- Fixed a potential crash when killing Frost Giants.- Potential fix for a rare problem with small, unpa able areas left when monsters are killed.- Fix for doors not appearing the same on different machines during multiplayer games.- Greatly improved framerate of static steam animations.- Adjusted location of Yxunomei when leaving the level, resting, and coming back.- The shadow in Lysan's area will no longer lock the party in a cutscene mode. The shadow previously could have trouble pathing to the party.- On some systems, selecting the "Female Fighter I" sound set would not play the sounds in the game. This has been corrected.- Modification made to rest code for fatigue.- Synchronized clock between saved games and current game time.DIALOGUES- Fixed captive villagers "attacking" the party in Dragon's Eye.- Fixed a blank dialog node with Mother Eugenia.- Fixed a problem with the Undead Lieutenant in Dragon's Eye locking the party in cutscene mode.- Fixed Orrick the Gray's dialog problem when returning the Book of Mythal Theory.- Fixed a problem with a quest related to Kerish.- Fixed a minor problem with Therik's dialog.RULES- Fixed an incorrect defense adjustment given in very low Dexterity scores.- Fixed a bug in the Cleric XP table that would make them level 10 at 250,000 xp.SPELLS- Fixed a potential swap on the icon for Emotion: Hopele ne .- Fixed problem with priest spell Cloak of Fear: In some cases, it would not go away after death.- Fixed problem with wizard spell Identify: Conjurers were not able to memorize or write the spell.- Fixed a problem when casting Raise Dead on creatures that aren't dead, or on undead that cannot be raised.- Fixed a potential crash bug with Purge Invisibility.- Bards with the Identify spell memorized can now use it to identify items in the GUI.- Creatures killed within the effect of Death Fog now yield experience points.


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