Currently, new leader in all ladder ratings is a barbarian named RUSSBarb, which was developed by the team of the very best russian Battle.Net players in under one month, on European realm.
This unbelievable experience gathering speed was achieved by organized team play, which was used for all of the higher levels of RUSSBarb. Characters, even at level 80, are having a very hard time developing if they are run by a single player, so before the strategy was to develop the character by "soloing" in a game with 8 players, gathering maximum experience. However, after about level 90, even this method starts to fail, considering huge experience cuts. Common hell/hell monsters at River of Flame give minimal experience gain, and each level up requires quite a lot of it. The only monster which still gives significant experience at this level is no one but the hell's Diablo himself.
According to this, we created and successfully used character development strategy. It is fairly simple, yet highly effective. In short, the procedure is as follows: first, few high level characters cleanse the Chaos Sanctuary and weaken Diablo to some very low percentage of life (using few sorceress characters with high-level Static Field helps avoid the risk of killing the boss), after that our hero enters the game and kills Diablo with minimal risk, with 7 more players in that game. It is very effective since he wastes close to no time on opening the Sanctuary seals. P-IP game. En ik maar denken dat ik wel een leuk figuurtje had op level 30 .
Het viel met trouwens op dat de eerste zes figuren op de ranglijst allemaal Barbarians waren... Is het voor de Barbarian misschien makkelijker om een hoger level te bereiken? Hmmm...