- ARB_multitexture.
- Bug-fixed shadows.
- OpenGL fog.
- Quake2-style sky rendering.
- Added distance attenuated flickering flares to torches.
- Added some console variables for controling new additions.
- Revised Options menu.
- Increased particle density.
- Misc fixes/additions to original source.
- Created new MSVC 6.0 project file.
- Revised source directory structure.Dat zijn een heleboel aanpassingen. Je kan hem Hier Downloaden.
Reacties op: GLQuake Update