Street: We've learned that large, bold features are worth dozens of smaller, nuanced ones. Visually, what we learned from Age of Mythology was to have some spectacular effects, so for example you'll see some impressive damage from a battery of cannons, and the new mortar bombardment of forts is going to be jaw-dropping.Another lesson we learned in Age of Mythology was that single-player gamers really want a good story with interesting characters and situations. So the single-player campaign in Age of Empires III will have more in common with that of Age of Mythology than Age of Kings. In dit uitgebreide interview vertelt Greg Street wat RTS liefhebbers in de tweede helft van 2005, wanneer Age of Empires III zou moeten uitkomen, te wachten staat.
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