De fans zaten er al lang op te wachten en nu is die eindelijk uitgekomen, de Neverwinter Nights Toolset Beta.

Met deze toolkit kan je alvast kan oefenen in het maken van sfeervolle dungeons, compleet met items, conversaties met NPC's en zelfverzonnen creatures. Aangezien dit nog een beta betreft is het nog niet duidelijk of dungeons gemaakt hiermee speelbaar zijn in de winkelversie, al sluit BioWare dit niet uit. NWN was designed from the ground up around the idea of end-users creating adventures, and as such the entire system was made to be easy-to-use and intuitive. The toolset has a variety of different modes available, allowing the end-user to create new adventure areas, new monsters, new equipment and even completely new storylines. Below are descriptions of the various modes of module creation: Area Creation

Using a simple paintbrush analogy, the end-user is able to quickly-and-easily paint an adventure area. The user selects the size of the area that he/she wishes to create and then picks a "tileset" or theme to create the area with. Once done, a blank area is automatically generated and the end-user may select a brush to paint with. Depending on the tileset the user selected, the brush could paint down impassable forest, a deep river, or an endless cavern. Ambient Objects

Ambient objects are simple, stationary entities the end-user can place to enhance the appearance of an area, or for the players to interact with. A large list of pre-created objects is supplied, which the end-user selects from and then places into the world. Ambient objects can be levers, containers or even statues - virtually anything that the module creator envisions is required to add visual interest or varied interaction. Creature Creation

Een slimme zet van Bioware, iedereen kan alvast oefenen met het maken van dungeons en er is al user created content voordat de game op de de markt is.

De download weegt 241 Mb en is te vinden bij FilePlanet en 3DGamers Met dank aan TAA voor het melden van dit nieuws.