ATFW deelt hun interview met Peter Lazarus met ons. Het interview gaat voornamelijk over Genesis Gate. Hieronder vind je er een knippie van en wat screenies.Where did the idea for Genesis Gate come from?

If you can remember way back to the days of Trade Wars, I think that game had an influence when I began to design Genesis Gate. When I first started designing this game, I fancied it as a 3D Trade Wars, but it has since evolved.

Is the game going to single player and massively multiplayer? How are you going to approach these two very different types of games?

Both. Massively multiplayer will be played over our servers, and single player will be a freeform universe with a background plot.