Die Hard Trilogy 2 review | Gamer.nl

Na eerdere trailers deze week is er een derde trailer van No Man's Sky uitgebracht.

Na IGN heeft Avault ook een review geschreven (waarschijnlijk getypt) van Die Hard Trilogy 2. Het spel krijgt 3 van de 5 sterren door de matige gameplay.As you would expect in a title that heavily relies on Hollywood action and visceral thrills as its primary appeal, Die Hard Trilogy 2 is packed to the gills with guns, guns, and more guns. McClane's standard i ue 9 mm is at his side at all times, which not only provides you with a reliable source of protection, but an infinite source of ammo and a handy laser sight. In later levels, however, John's sidearm has little effect on well-armored foes, and as such his arsenal may be expanded accordingly. Shotguns and machine guns are quite plentiful, not only in storage rooms but also in the hands of your enemies, allowing you to replenish your ammo supply if you can do away with the bearers. If normal weapons aren't mowing down your enemies quickly enough for your taste, you can also pick up special items such as rocket launchers, flame-throwers, and even shock rifles. Unfortunately, even these aren't always capable of keeping you out of a body bag, and so to complement your already impre ive arsenal is an a ortment of explosives. These can be used in a variety of ways, from simply dispatching your enemy to a isting with the formation of varying strategies. For example, if you're faced with a room full of heavily armed thugs that you stand no chance of killing, simply stand at the corner, lob a flash grenade into their midst, and proceed to slaughter them all while they're regaining their eyesight. Other explosives such as smoke grenades and proximity mines allow for equal amounts of strategizing, which is an engaging addition to an otherwise strictly action-based mix.
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