The level of depth was truly astonishing. And it was a smash hit. Spawning several sequels, X-COM remains just as playable today as it was seven years ago--proving that stellar game design can withstand the test of time.
Ken Levine, Irrational Games: "Sort of like my first love. There has not been and perhaps never will be anything like it. It plays differently every time, has a fully destructible environment (in 1994, no le !) and great atmosphere. A turn-based game that can make you jump. Pretty amazing."
Mark Asher, freelance writer: "The best combination ever of strategic and tactical gameplay, with the pop culture zeitgeist of aliens and UFOs to ed in."
Floyd Grubb, Quicksilver Software: "Turn-based squad level tactics with a research tree? Sign me up! This game was truly brilliant and has one of my favorite intro movies of all time."
Ufo Enemy Unknown op de 35ste plek, wat een afgang, zeker als je ziet dat Command&Conquer hoger staat. Niet zolang geleden was er een top20 waar dit spel op de nummer 1 plaats stond. Zo zie je maar weer dat iedereen zijn eigen voorkeuren heeft en dit soort lijstjes geen enkele waarde hebben, maar wel leuk zijn om te bekijken