De opvolger van Daggerfall gaat Morrowind heten. In deze RPG krijgt de speler echt alle vrijheid. Je kan gaan en staan waar je wilt in de huid van wie je maar wilt. Je vormt zelf het verhaal."Morrowind is the third chapter of our epic Elder Scrolls CRPGs that started with Arena in 1993, and Daggerfall in 1996," Howard says. "Morrowind is also the name of the Dark Elven province in Tamriel, the land where the Elder Scrolls takes place. Obviously, this game takes place in Morrowind, and it's refreshing to see where and how the Dark Elves live, and how the Empire is ruling them. Like our previous ES games, Morrowind is a huge non-linear game, where you can go anywhere and do anything you want." As revealed above, Morrowind is an epic, open-ended single-player game where players can create and play any kind of character they can imagine. "We try to keep the game world as open to you as possible," explains Howard. "With every ES game, our main goal is to try and recreate the pen-and-paper experience as close as possible, where the decisions and stories are yours." As you can see, Morrowind is being developed for serious computer game players. If you're looking for a quick-action fix, this isn't the game for you. Morrowind promises depth and length. "It's going to take a long time to see all the stuff in this game, and it's a game where developing your character pays off over time," he enthuses.
Volgend jaar moet de game in de winkels liggen.