Er gaat weer een nieuwe Simon the Sorcerer uitkomen. Er wordt afgestapt van de 2d views naar een 3d versie! Hieronder weer een stukkie en wat screenies...

Je moet alleen wachten tot 2000 om hem zelf te kunnen spelen!In contrast to the gratuitous violence in recent adventure releases, Simon the Sorcerer 3D actually returns to the tradition of emphasizing exploration, interaction with other characters and puzzle solving. Indeed, Brazier says his favorite element is the puzzles: "Some of them are really fiendish, but when you work them out, you get that 'slap on the forehead, I can't believe it was that easy' feeling." To help ensure an enjoyable experience, an innovative intelligent conversation system is available in which a "Banter Button" can turn off idle comments and just relay the necessary information. Over 60 non-player characters are available for Simon to converse with, ask questions about his plight or just generally insult. No combat at all is present. Headfirst is creating a title it hopes will appeal not only to the legions of unfulfilled adventure fans, but also to RPG fans who require something a little different from sword waving and dragon dodging. The developers consider LucasArts' Grim Fandango to be the most similar comparison in terms of the gameplay.

Ik ben benieuwd!