Return to Castle Wolfenstein interview | Gamer.nl

Na eerdere trailers deze week is er een derde trailer van No Man's Sky uitgebracht.

Bij pc.ign hebben ze een interview gescoord met Grey Matter Studio's Drew Markham. Er wordt uiteraard gesproken over de opvolger van Wolfenstein 3-D die gebruik maakt van de geprezen Quake 3 Arena Engine.IGNPC: How closely are you sticking to the original Wolfenstein with this game? Would you consider it a remake or a sequel?

Drew Markham: Even though Wolf really started the whole FPS genre, things have evolved quite a bit since the release of the original. One of the things that we talked about early on was trying to re-capture the feeling that we had when playing the original game. A lot of people, myself included, remember playing Wolf and imagining that a lot more was going on than actually was. What we're trying to do now is to incorporate a lot of those things that we perceived as real in the original and make them a reality in Return to Castle Wolfenstein. That said, I still think that we will have some nice fertile ground that will continue to fuel the player's imagination.

Lees het interview.
Artikel als favoriet toevoegen
Deel dit artikel

Aanbevolen voor jou