hebben ze een interview met Tor Andre Wigmostad, die eerst project manager en designer was, maar nu deelneemt aan de support afdeling van Anarchy Online
2.) Do you think that Anarchy Online will advance the massively multiplayer RPG genre? If so, in what ways?
The game will be different in several ways:
- The science fiction setting, with advanced technology and all the new role-playing possibilities.
- Focus on story and a dynamic game world with a past, present and future.
- More focus on quests and missions. There will both be auto-generated game content and easier ways for game masters/other players to make quests.
The goal of creating a more varied and immersive gaming experience motivates a lot of our design choices.
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